﻿<?xml version="1.0" encoding="utf-8" ?>
<levels>
  <level type="Hog" id="1" pointsForLevel="0" pointsForItem="0" penaltyForWrongClick="0" time="0" pointsForSecond="0" description="cool level" xamlFilePath="GameData/Scenes/Still01/Story00-01.xaml" nextLevelId ="2" />
  <level type="Hog" id="2" pointsForLevel="5" pointsForItem="1" penaltyForWrongClick="-5" time="60" pointsForSecond="1" description="cool level" xamlFilePath="GameData/Scenes/Scene01/Scene01.xaml" nextLevelId ="3" />
  <level type="Hog" id="3" pointsForLevel="0" pointsForItem="0" penaltyForWrongClick="0" time="0" pointsForSecond="0" description="cool level" xamlFilePath="GameData/Scenes/Still02/Story01-02.xaml" nextLevelId ="4" />
  <level type="Hog" id="4" pointsForLevel="5" pointsForItem="1" penaltyForWrongClick="-5" time="120" pointsForSecond="1" description="cool level" xamlFilePath="GameData/Scenes/Scene02/Scene02.xaml" nextLevelId ="5" />
  <level type="Hog" id="5" pointsForLevel="0" pointsForItem="0" penaltyForWrongClick="0" time="0" pointsForSecond="0" description="cool level" xamlFilePath="GameData/Scenes/Still03/Story02-03.xaml" nextLevelId ="6" />
  <level type="Hog" id="6" pointsForLevel="5" pointsForItem="1" penaltyForWrongClick="-5" time="120" pointsForSecond="1" description="cool level" xamlFilePath="GameData/Scenes/Scene03/Scene03.xaml" nextLevelId ="7" />
  <level type="Hog" id="7" pointsForLevel="0" pointsForItem="0" penaltyForWrongClick="0" time="0" pointsForSecond="0" description="cool level" xamlFilePath="GameData/Scenes/Still04/Story03-04.xaml" nextLevelId ="8" />
  <level type="Hog" id="8" pointsForLevel="5" pointsForItem="1" penaltyForWrongClick="-5" time="120" pointsForSecond="1" description="cool level" xamlFilePath="GameData/Scenes/Scene04/Scene04.xaml" nextLevelId ="9" />
  <level type="Hog" id="9" pointsForLevel="0" pointsForItem="0" penaltyForWrongClick="0" time="0" pointsForSecond="0" description="cool level" xamlFilePath="GameData/Scenes/Still05/Story04-05.xaml" nextLevelId ="10" />
  <level type="Hog" id="10" pointsForLevel="5" pointsForItem="1" penaltyForWrongClick="-5" time="220" pointsForSecond="1" description="cool level" xamlFilePath="GameData/Scenes/Scene05/Scene05.xaml" nextLevelId ="-1" />
</levels>
